Mosaic
game_aux.h
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1
8#ifndef __GAME_AUX_H__
9#define __GAME_AUX_H__
10
11#include "game.h"
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35
36#endif // __GAME_AUX_H__
Basic Game Functions.
struct game_s * game
The structure pointer that stores the game state.
Definition: game.h:78
const struct game_s * cgame
The structure constant pointer that stores the game state.
Definition: game.h:85
void game_print(cgame g)
Prints a game as text on the standard output stream.
game game_default(void)
Creates the default game.
game game_default_solution(void)
Creates the default game solution.